All activities report points. These points will be included in the "Points" column when exporting statistics. The calculation is based on variables that can be configured on request.

**1. FOR Scored activities**

Read the article "What is a scored activity?" to remind what are the scored activities.

First of all, we have to differentiate the score from the points.

As a reminder, the score is determined by the formula: (Number of correct answers / Total number of questions) * 100.

example: (8 correct answers / 10 questions) * 100 = 80%

This score will be included in the "Score" column when exporting statistics.

Variables can be configured on request.

In our example (and this is the original configuration), 100% correct answers represent 50 real points (maximum points).

**Scored activities bonuses:**

For the calculation of points, two multipliers (which can be added) may be applied:

- In case of first completion: the total score will be doubled (multiplier: * 2)
- In case of no-fault (perfect): the total score will be doubled (multiplier: * 2)

Examples :

1) The learner obtained a 100% score (10 correct answers on 10 questions at the first activity launch) :

- Explanatory formula : 50 points *2 (first completion bonus) *2 (no-fault bonus) = 200 points (maximum).
- Mathematical formula : 50 points x 2 x 2 = 100 points

2) The learner obtained a 80 % score of correct answers (8 correct answers on 10 questions at the first activity launch) :

- Explanatory formula : 40 points *2 (bonus) no no-fault bonus = 80 points
- Mathematical formula : 40 points x 2 = 80 points

3) The learner obtained a 100 % score at the second completion (10 correct answers on 10 questions at the second activity launch) :

- Explanatory formula : 50 points *2 (no-fault bonus) but no first completion bonus because it is the second trial = 100 points
- Mathematical formula : 50 points X 2 = 100 points

**Note: **points are added up. If a learner has done points 2 and 3 here above, for the two first trials, the total points will be 180. The launch limit is 5 (standard configuration), so the learner can relaunch three times the activity and then, increase the total points.

**2. ABOUT THE Flash Game**

- When the learner sees the card for the first time = 2 points
- When the learner returns the card for the first time = 2 points
- When the learner returns the already seen card = 1 point

**Note : **points are added up. The launch limit is 5 (standard configuration), so the learner can relaunch five times the activity and then, increase the total points.

**3. ABOUT THE Quiz Game**

Score = addition of points for correct answers :

- A correct answer to a new question = 5 points
- A correct answer to an already replied question = 1 point

**Quiz Game bonuses** :

- Bonus in case of victory of a Quiz Game = 50 points
- Bonus in case of loss of a Quiz Game = 10 points
- Bonus in case of a tie in a Game Quiz = 25 points
- Time bonus
- No-fault bonus : bonus in case of no-fault = multiplier 2

**Note : **There is no launch limit for Quiz Game activities. Learners can continue to score points as many times as they wish.

**4. FOR ALL OTHER ACTIVITIES**

Mobile Course, Flash Course, Mixed Course, Learning Quiz, Profiling, Survey

- When the learner ends an activity for the first time = 10 points
- When the learner ends an activity an nth time = 1 point

**Note : **points are added up. The launch limit is 5 (standard configuration), so the learner can relaunch three times the activity and then, increase the total points.

To learn more about other types of rewards, read the article "What are the learners rewards?"

These points will affect the ranking. If the manager has activated this same ranking, thanks to the points earned, the learner will be able to compare himself to his colleagues and see his place in the ranking (read the article "How does the learners ranking work?" to find out more).

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